intro.png

Intro

Friendly applications (pl: Przyjazne aplikacje)

Applications supporting behavioural therapy for children with autism

Introduction

Institute for Child Development foundation uses a family of android applications which support behavioural therapy for children with autism. The challenge is to unify them, so they are consistent in both functionalities and design.

Summary

Project summary:

Summary

This case study covers :

Research

Autism

Autism is a developmental disorder that affects learning ability, speech development, and social communication. It manifests itself in limited, repetitive behaviours, interests and activities (to learn more: EN: What Is Autism? | Autism Speaks, PL: Autyzm - Instytut Wspomagania Rozwoju Dziecka (iwrd.pl)). It is a spectrum, so each person affected by it has different range and severity of symptoms.

undraw_toy_car_7umw (1).png

Treatment

It is possible to reduce its symptoms by applying special treatment. In Poland, Gdańsk, there is an IWRD foundation (“Institute for Child Development”, Fundacja - Instytut Wspomagania Rozwoju Dziecka (iwrd.pl)) located, which conducts therapeutic and educational activities with behavioural approach, technique: called Applied Behaviour Analysis (ABA) 👨‍⚕️.

logo_IWRD.png

One of its main activities is running Special Kindergarten for Children with Autism in Gdańsk.

IWRD_building.jpg

Behavioural therapy involves learining from two factors:

Desirable actions are reinforced through rewards, and undesirable actions are eliminated through, e.g. lack of gratification. Unlike the techniques of cognitive psychology, behavioral therapy focuses on the present rather than analyzing the past.

IWRD foundation and the University of Technology in Gdańsk collaboration

There is an ongoing collaboration between these two units, which resulted in the creation of a set of applications supporting the behavioural therapy for children with autism, a project called “Friendly Applications” (Home - Training and Inclusive Apps (tiapps.org)) 🤝

Friendly applications

Each educational application has its own goal in supporting the development of a certain activity. One of the main characteristics is that it consists of two launchers/applications: an app for the student, and a settings app for the teacher. The requirement for having separate launchers was to keep only essential things in a students' app, not to distract them and not to let them modify the settings.

Common characteristics:

Example app view:

example_task_friendly_words.png

List of applications

logos.png

Problem: lack of consistency

Applications have been developed through the years, mostly by students as group projects or engineers/ master's thesis. Different people were working on different projects at different times. Also, There was no design system.

This leads to a consistency problem:

This is bad for:

Example consistency problem: Launch screen in each of the app is different, even though it should be done in the same way:

consistency_problem_launch_screen.png

Personas

There are 4 main stakeholders in this project:

  1. 🧸 Children with autism

  2. 👨‍⚕️ Therapists

  3. 👪 Parents of children

  4. 🏫 University of Technology in Gdańsk (represented by the project manager)

Based on interviews with the project manager, workshops with therapists, and observations of children while using the app in the foundation, the following personas were prepared:

personas_ang.jpg

The main requirements are:

Consistency analysis

All elements of the applications were listed to compare them with each other, this includes: contents of the screens, visual style, available options and their arrangement. This was done in an excel spreadsheet, where the applications were listed in columns, and the next features to be compared were listed in rows.

projekt_spojnosc_3_plansza.jpg

The overall conclusion is that the applications differ enormously, each using different vocabulary, different menu structure, settings and student's session flow.

Consistency project

The next step was to establish a consistent set of functionalities and design. This was done by conducting workshops with therapists in the IWRD foundation. We analysed the screens of old applications and discussed the expected set of functionalities.

Learning session

One of the main things to reconsider was a learning session, so the goal of the student's application. Until now, different applications, from the same family, used different approach, so after discussions with therapists, a target model session was designed and prepared in a form of a picture, so everyone working on the application is aware of it.

In Friendly Words, a student has to select a given picture from those presented. Below you can see the designed process of a simple task depending on the child's actions.

training rules map.png

Design system

It was decided that all applications will have a common design system. However, the distinguishing feature of each of them will be a different leading color.

Color palette

The color palette was selected based on a study that describes the colors preferred by people with autism. The general rule is to use colors, that when represted in HSB code, use low saturation and brightness, and avoid red hues (Colour and best practice in autism design by ga architects - Issuu).

color_palette.jpg

Mascot

Mascots were designed and introduced to make the process of using the settings application easier (by tips) and to make it interesting for children. Each of them has its attribute, which reminds of the application's goal, e.g. Friendly Emotions cat has a heart, Friendly Words bird has a speech bubble. Animals were used, because it was observed that children enjoyed fish animations the most in an existing application, Friendly Lines.

mascots.jpg

Logos

To make the whole family more consistent, a new set of logos was created:

new_old_logos.jpg

Style tile

Below style tile summarizes the created design system:

style_tile.jpg

Prototypes

Below you can find the screens and links to the prototypes of different flows, of a model application, Friendly Words:

Friendly Words Settings: ▶ Friendly_applications_27_09_22_masters (figma.com)

friendly-words-settnigs-screens.jpg

Friendly Words (Student's application): ▶ 📱 Friendly Apps - Friendly_applications_27_09_22_masters (figma.com)

friendly-words-screens.jpg

Validation and next steps

Design system and prototypes were validated with therapists in the IWRD foundation by showcasing all designed flows. After fixing proposed corrections, the solution was highly appreciated and is going to be implemented by University of Technology in Gdańsk.